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Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form

Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form

Автор: Anna Anthropy, 208 стр., ISBN: 1609803728

"Anna Anthropy is a key personality in the ongoing paradigm shift that is slowly changing the way videogames are understood, by creators and players, and by the wider culture." a??PatrickA Alexander, Eegra.com"Equal parts autobiography, ethnography, and how-to manual, this book concisely makes the case for the unique power of 'zinester' games."a??Adam Parrish, NYU's Interactive Telecommunication Program (Tisch School of the Arts), and author of the ZZT game "Winter""These days, everybody can make and distribute a photograph, or a video, or a book.A Rise of the Videogame ZinestersA shows you that everyone can make a videogame, too. But why should they? For Anna Anthropy, it's not for fame or for profit, but for the strange, aimless beauty of personal creativity.”a??Ian Bogost, Director, Graduate Program in Digital Media, Georgia Institute of Technology"RiseA is a great guidebook to understandinga??and more importantly, participating ina??this dynamically evolving culture."A a??Jim...
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