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OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (5th Edition)

OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2 (5th Edition)

Автор: OpenGL Architecture Review Board, Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis, 896 стр., ISBN: 0321335732

OpenGL is a powerful software interface for graphics hardware that allows graphics programmers to produce high-quality color images of 3D objects. The functions in the OpenGL library enable programmers to build geometric models, view models interactively in 3D space, control color and lighting, manipulate images, and perform such tasks as alpha blending, antialiasing, depth cueing, and texture mapping. The OpenGL Reference Manual, Second Edition , documents all OpenGL functions, including brand new features recently approved by the OpenGL Architecture Review Board (ARB) for inclusion in OpenGL, Version 1.1. The ARB is an industry consortium responsible for defining OpenGL, composed of such industry leaders as Digital Equipment Corporation, Evans & Sutherland, Hewlett-Packard, Intel, IBM, Intergraph, Microsoft, Sun Microsystems, and Silicon Graphics. Each reference page fully describes: C specifications, relevant parameters, the effects of functions, possible errors...
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