3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (+ CD-ROM)
Автор:
David H. Eberly, 1040 стр., издатель:
"Morgan Kaufmann", ISBN:
0-12-229063-1, 978-0-12-229063-3
3D Game Engine Design is the most comprehensive reference available for the development of shader-based 3D graphics engines. Unlike other books that are simply collections of self-contained shader programs, this book provides rigorous explanations and derivations of all the essential concepts and techniques, including numerous code examples and illustrations. Формат: 19,5 см x 24 см.
Под заказ: |
|
OZON.ru - 9659 руб.
|
Перейти
|
|
|