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Before the Crash: Early Video Game History (Contemporary Approaches to Film and Television Series) (Contemporary Approaches to Film and Media Series)

Before the Crash: Early Video Game History (Contemporary Approaches to Film and Television Series) (Contemporary Approaches to Film and Media Series)

Автор: Mark J. P. Wolf, 272 стр., ISBN: 0814334504

Following the first appearance of arcade video games in 1971 and home video game systems in 1972, the commercial video game market was exuberant with fast-paced innovation and profit. New games, gaming systems, and technologies flooded into the market until around 1983, when sales of home game systems dropped, thousands of arcades closed, and major video game makers suffered steep losses or left the market altogether. In Before the Crash: Early Video Game History, editor Mark J. P. Wolf assembles essays that examine the fleeting golden age of video games, an era sometimes overlooked for older games lack of availability or their perceived primitiveness when compared to contemporary video games.In twelve chapters, contributors consider much of what was going on during the pre-crash era: arcade games, home game consoles, home computer games, handheld games, and even early online games. The technologies of early video games are investigated, as well as the cultural context of the early...
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