Speedrun
Автор:
Jesse Russell,Ronald Cohn, 111 стр., издатель:
"Книга по Требованию", ISBN:
978-5-5093-8047-1
High Quality Content by WIKIPEDIA articles! A speedrun is a play-through, or recording thereof, of a whole video game or a selected part of it (such as a single level) performed with the intent of completing it as fast as possible, optionally under certain prerequisites, mainly for the purposes of entertainment and competition. The term, a compound of the words speed and run (as in "running" through a game, referring to the playing of a game) is only used in the context of games that were not originally or primarily designed with fast completion in mind (one generally does not speedrun a racing game; in those cases the game's standard setting for achieving and recording fast times is called a time attack or time trial mode). Commonly, speedruns are recorded on either an analog media such as a video tape (predominantly when games on consoles are concerned), or as a digital file, by the people ("players") who make them, for entertainment, time refinement, or verifiability purposes....
Рейтинг книги:



4 из 5,
7 голос(-ов).