Virtual Societies
Автор:
Mas, Ricard, 96 стр., ISBN:
978-84-92861-16-3
This is the result of the research and a series of updates and selections by the art critic, Ricard Mas, constructed at the historic crossroads between sources and narrative innovation in video games. He portrays a cultural transformation, from a screen projected for a single reader to a shared creation online to massively consumed role-playing games. This technoscientific jump, led by physics, has fully influenced artistic visual approach and new fiction in two ways: in games of great complexity connected to an individual brain, and in games that build a social brain online.
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